<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <title>three.js-BoxGeometry</title>
    <style>
        html,
        body {
            margin: 0;
            padding: 0;
        }
    </style>
</head>

<body>
</body>
<script type="text/javascript" src="../lib/three.js"></script>
<script type="text/javascript">
    // renderer
    const renderer = new THREE.WebGLRenderer();
    renderer.setSize(window.innerWidth, window.innerHeight);
    renderer.setClearColor(0x000000);
    document.body.appendChild(renderer.domElement);

    // scene
    const scene = new THREE.Scene();

    // camera
    const camera = new THREE.PerspectiveCamera(30, window.innerWidth / window.innerHeight, 0.1, 1000);
    camera.position.set(0, 0, 5);
    scene.add(camera);

    const geometry = new THREE.BoxGeometry();
    const material = new THREE.MeshBasicMaterial({color: 0x00ff00});
    const cube = new THREE.Mesh(geometry, material);
    scene.add(cube);


    // render
    function animate() {
        requestAnimationFrame(animate);
        cube.rotation.x += 0.01;
        cube.rotation.y += 0.01;
        renderer.render(scene, camera);
    }

    animate();
</script>

</html>
